Game programming language is the software development for video games and is a subset of the game development. It requires the substantial skill in the software engineering. Game programming required specialization in the following areas to create game:
// DEMO_2.CPP - a simple message box
#define WIN32_LEAN_AND_MEAN
#include <windows.h> // the main windows headers
#include <windowsx.h> // a lot of cool macros
// main entry point for all windows programs
int WINAPI WinMain(HINSTANCE hinstance,
HINSTANCE hprevinstance,
LPSTR lpcmdline,
int ncmdshow)
{
// call message box api with NULL for parent window handle
MessageBox(NULL, “THERE CAN BE ONLY ONE!!!”,
“MY FIRST WINDOWS PROGRAM”,
MB_OK | MB_ICONEXCLAMATION);
// exit program
return(0);
} // end WinMain
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