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ICTPRG301 Apply introductory programming techniques SOA 2

Knowledge assessment: Short answers

Unit code, name
ICTPRG301 - Apply introductory programming techniques (1)
Qualification/Course code, name
901-00007V01- Statement of Attainment Build your digital literacy with coding
TAFE NSW

Assessment instructions

Table 1 Assessment instructions

Assessment details

Instructions

Assessment overview

The objective of this assessment is to assess your knowledge of the development of games using programming languages.

Assessment Event number

2 of 2

Instructions for this assessment

This is a written assessment and it will be assessing you on your knowledge of the unit.

This assessment is in one part:

1. Short answer questions

The assessment also contains:

· Assessment Feedback.

Submission instructions

When you have completed this assessment, submit it online for marking by your assessor.

Ensure you have added your name in the footer of each file.

Submit the following documents for each part:

· Part 1: Short answers

o This assessment document.

It is important that you keep a copy of all electronic and hardcopy assessments submitted to TAFE and complete the assessment declaration when submitting the assessment.

What do I need to do to achieve a satisfactory result?

To achieve a satisfactory result for this assessment all questions must be answered correctly.

What do I need to provide?

· Computer, word-processing software, internet and login details.

· USB drive or other storage method with enough free space to save work to.

What the assessor will provide? 

Access to this assessment and relevant online documents will be provided in the online learning platform. 

Due date/time allowed

Indicative time to complete assessment:

· One hour.

Assessment feedback, review or appeals

Appeals are addressed in accordance with Every Students Guide to Assessment

Part 1: Short answers

  1. A software development lifecycle is the process used to develop software. Briefly describe the phases (10- 20 words each phase) of a typical development cycle.

Phase

Brief description

Analysis

 

Design

 

Implementation

 

Testing

 

Maintenance

 
  1. Identify the programming language used during your coursework and compare it with one other programming language used for game programming.
    • Write a short description of each and its command structure.
    • Describe two characteristics of its syntax.

Language

Description

Syntax characteristics

     
     

Assessment feedback

NOTE: Your assessor will give you feedback via the online learning platform. For manual feedback, this section must have the assessor’s signature and the student’s signature

Assessment outcome

☐ Satisfactory

☐ Unsatisfactory

Assessor feedback

☐ Was the assessment event successfully completed?

☐ If no, was the resubmission/re-assessment successfully completed?

☐ Was reasonable adjustment in place for this assessment event?
If yes, ensure it is detailed on the assessment document.

Comments:

Assessor name, signature and date:

Student acknowledgement of assessment outcome

Would you like to make any comments about this assessment?

Student name, signature and date

NOTE: Make sure you have written your name at the footer so it appears at the bottom of each page of your submission before attaching the cover sheet and submitting for marking.

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